Core Changes
Class Change Cooldown
We are proud to present Eden Reforged as the first server to ever remove class change cooldown entirely. It's not 10 seconds, not 5 seconds, it's zero cooldown.
Long gone are the days in which you accidentally switch to the wrong class and is forced to spend precious seconds of your gameplay waiting for that icon to disappear.
We could not let it become a lag exploitation tool for malicious users, though. So if you try to spam the button, your character will become exhausted and you won't be able to switch classes for 4 seconds.
Game Formulas
Block
When was the last time you saw a healer or MA on TW and decided that killing them first would be a good idea? If you only play EE, you would be shocked to know that in every other MMORPG out there, healers and dps are fairly squishy and often need to be protected by tanks.
The issue is that getting overcap in block is too easy. Mostly due to the sheer amount of sources that give %block. This led to major problems in the game balance that annoyed the community for years and was never correctly addressed.
We primarily changed the STR formula:
1 STR = 1 Block → 0.2 Block
Combining this with the change to the Path of Destiny, allowed us to nerf block just enough so you can still cap it, but do not easily overcap it, making spells like "Collapsing Blow" and "Guard Shatter" to actually be a menace.
Malice
ALL malice certificates and KP have been changed into more useful effects. That doesn't mean that we did not fixed it, though.
Turns out that healing and dealing damage were much higher malice generators in the game's logic than malice generator spells... Especially if it was DoT or HoT.
We changed all these formulas enough for tanks to consistently hold their aggro against bosses. Then we used this oportunity to create bosses that are truly challenging in our custom content. Have fun!
DMG = 10 Malice → 2 Malice
Heal = 1.5 Malice → 0.4 Malice
Heal per sec = 10 Malice → 2 Malice
Experience
Now you need 10x less EXP and CP for EVERY single activity up to level 65.
This doesn't only mean your character will level faster, but also your guild will level much faster. The buildings inside your guild town will level faster and also your pets will level faster.
We believe that the fun of EE lies in the group content and end game activities.
Don't worry, though. We made sure you will have a lot of content that you CAN (but don't need to) do once you get to the end game.
Level Range
The range in which mobs give EXP have been increased from 9 to 60 levels. Yes, that means that you can level up that lazy friend of yours since he gets to level 5.
Mobs within the 60 level difference will still give the same experience as if they were 9 levels apart using the old formula.
Path of Destiny
We've made a comprehensive rework to the Path of Destiny (PoD) system. This includes increased duration and improved effects for class buffs, as well as a complete overhaul of prize stages—now split into more consistent and balanced segments. These changes aim to make the entire PoD experience more rewarding and strategic, whether you're chasing buffs or farming valuable resources like EXP, gold, Alpaca Coins, Eternal Points or Pet goodies. Check all changes bellow:
- Now the Adventure and Mobility stack up to 20.
- Consolidate stages to give the correct category of items.
- All class buffs now last for 3 hours.
- All mobs will give mobility exp. Regardless of the level difference.
- There are new stages and icons.
- All rewards have been increased greatly.
Class Buffs Changes:
| Class Buff | Old | New |
|---|---|---|
![]() Warrior |
Increase Block +10% | Increase Block +5% |
![]() Knight |
Increase EVA +10% | Not changed |
![]() Templar |
Increase DEF +10% | Not changed |
![]() Dragon Knight |
Increase Parry +10% | Increase Parry +7% |
![]() Thief |
Increase Loot Rate +5% | Your attacks have a 2% chance to deal Double Hit |
![]() Martial Artist |
Increase ATK SPD +10% | Not changed |
![]() Blade Dancer |
Increase P-ATK +10% | Not changed |
![]() Samurai |
Increase P-CRIT DMG +20% | Increase P-CRIT DMG +10% |
![]() Hunter |
Increase ACC +10% | Not changed |
![]() Engineer |
Increase P-CRIT Rate +10% | Not changed |
![]() Ranger |
Increase Move SPD +10% | Not changed |
![]() Inquisitor |
All Resistances +5% | All Physical Resistances +3% |
![]() Cleric |
P-Healing & Healing +500 | Not changed |
![]() Bard |
Increase Cast SPD +10% | Not changed |
![]() Shaman |
Heals +66 HP per second | All Elemental Resistances +3% |
![]() Sage |
Increase HP +10% | Not changed |
![]() Magician |
Increase M-ATK +10% | Not changed |
![]() Illusionist |
Increase MP Cost -20% | Not changed |
![]() Warlock |
Increase M-CRIT Rate +10% | Not changed |
![]() Luminary |
Your attacks have a 10% chance to deal Double Hit | Increase M-CRIT DMG +10% |
Stages Changes:
| Stage | Description |
|---|---|
![]() EXP - Unexpected Gains |
No longer gives CCM. Now grants EXP and CP charm along with the EXP Scroll. |
![]() Money - Unexpected Gains |
No longer gives Alpaca Coins. Now grants only Golden, Silver and Copper Pirate Coins. |
![]() Loot - Unexpected Gains |
No longer gives Eternal Points. Now gives Remote Control Dice. Along with the Chance Refill Pouch and Fate Dice. |
![]() Alpaca Token - Unexpected Gains |
Gives Golden, Silver and Copper Alpaca Coins.* |
![]() Special Currency - Unexpected Gains |
Gives Eternal Points, Crystal Cross Medals and Asbee Crystals. |
![]() Farm - Unexpected Gains |
Gives Pet Food, Pet Conversion Fruit and Salt.** |
*Alpaca Tokens and Asbee Crystals are now way more useful than before. Especially with the new seasonal content FWR Titans.
**Salt is also part of a new content.
Epic Costumes & Mounts
One of the least developed parts of this game must be costume quality. The gap between Prime and Legendary costumes is insanely high. The difference and the power creep is so much that many servers in the past opted for excluding legendary costumes entirely.
That approach worked reasonably well, but it just took out a large portion of the game design with it. To reduce the gap and bring back the feeling of progress, we created a new tier of costume quality, Epic Costumes.
This new category of costumes is available through the game and can be acquired by doing many activities, such as hunting World Bosses, fighting in the Arena, completing new custom content and many more.
NPCs like Athena Marie (now leading the new Interesting Anecdotes questline) and Polika (part of the Awakening Season), will offer epic thematic costumes in exchange for your help.
There are also new Epic Mounts, which you will be able to acquire just like Epic Costumes.
This gave us the possibility to create a well-defined table of the "Move Speed" granted by each type of mounts.
| Type | Move Speed | Acquisition |
|---|---|---|
| Legendary exclusive mounts | 110% | Exclusive content like The Fantasy Dragon from legendary achievement, the Ormormu dragon from arena and the Night King Alpaca from alpaca questline. |
| Legendary event mounts | 95% | Seasonal reward and Monthly Rank reward. |
| Legendary mounts | 85% | Eden Crystal and Eden Diamond altars. |
| Epic mounts | 75% | World bosses, Monthly Rank reward, Seasonal reward, Legendary Achievements reward and NPC trades. |
| Prime mounts | 55% | Eden Crystal altar, Quest reward and Mount growing system. |
| Alpha mounts | 40% | All of the above. |
| Common mounts | 25% | All of the above. |
Immunities
Transformation Immunity | NEW
One of the most anticipated changes regarding immunities is the new Transformation Immunity. This new immunity also prevents chain transformations to happen. Effectively preventing the target from being locked into a mushroid or imp for more time than it should.
Sage Aura
Another exciting new feature is that Sage's auras no longer remove immunities. Whenever you are affected by the default "Knockdown Immunity" or "Fear Immunity", entering and leaving a Sage's auras will not remove it.
We hope that this change will be enough to address one of the worst flaws with the Sage class.
Key Passives
M-Crit Damage Reduction
The game's math contains errors that often go unnoticed, such as the M-CRIT DMG reduction when using weapons. When the original devs created the 'Reduce M-CRIT DMG received' rule, they overlooked the fact that critical healing spells are also treated as magical critical numbers.
Yes, it's exactly what you're thinking. When you use this attribute from sources like the 'Holy Spirit Dependent' certificate, it doesn't just reduce the M-CRIT DMG you take from enemies—it also reduces the healing you receive.
By changing the M-CRIT DMG rule to use the M-DMG received, we can make it work properly, we just needed to rescale it.
Cast SPD
The second problem - The game cannot comprehend the following statement:
X% Cast SPD with X Weapon
The game simply increases the DISPLAYED Cast SPD in your character sheet while you have said class equipped with said weapon (like Cleric when using mace).
The result is also disastrous as the player is tricked into thinking that their cast spd was increased, but it wasn't. On paper, you will hit 100% cast spd easier, but you won't be full cast when you hit that percentage. You will need to hit around 115~120% cast spd to actually be full cast.
To address this issue, we again, swapped from the above formula to use flat % Cast SPD, rescaling it to keep balance.
Trials
Trials have been reworked entirely with the goal of providing maximum build variety and easy access to gear simultaneously.
First of all, there are no low level trials anymore. ALL TRIALS have been scaled up to level 65.
At launch, the available trials will be:
- Angor Quarry
- Fort Verdure
- Vileshark HQ
- Ulta Hall
- Branda Root
- Mayor's Dream
- Malice Palace
- Slain
This means that all trophies and weapons are now scaled up and level 65, bringing the number of to 5. While the available trophies, along with the World Expanded feature, are now countless.
Sets
All arena sets are now dropped in trials. Also, all sets are dropped already crafted and bundled in boxes instead of the blueprint.
By doing this, we hope that the time for gearing will be greatly reduced and another boring part of the game will be finished faster.
Medals and Epic costumes: all trials use the same expeditionary medal. Artisan blueprints and epic costumes can be purchased with them.
Awakened Weapons
Awakened Weapons are nice, but Awaken Quests are boring. That's why the following changes have been made:
- All books are now available in the Curia Library.
- All books are now available in the Aven Fame vendor.
- All books are now available in the CCM Merchant.
- All books are now available in the Curia Library Fame vendor.
- All books are now available in the Curia Library Quest vendor.
You basically just need to purchase the book, kill the boss and drop the weapon.
With these changes, you can awaken your weapons quickly and easily to focus on more fun activities.
Other Changes
Removed Content
- Mimic: There might be some utility for this class in the future, but not for now.
- Mana Infusion: We could not think about any way to make this content balanced and fun. We currently have no plans to revisit it.
- Battle Mounts: The original battle mounts break the game in many ways and kill the potential of many classes, so we removed them.
Stress System
There are no stage 4 stress anymore. This means that no matter how stressed your class is. You will NEVER stop earning Crystal Cross Medals. All stress levels have been reworked as follows:
| Stress Level | TW Kills | Arena Wins | Monsters |
|---|---|---|---|
| Lv1 | 10 → 30 | 5 → 15 | 100 → 300 |
| Lv2 | 30 → 90 | 15 → 45 | 300 → 900 |
| Lv3 | 70 → 210 | 35 → 105 | 700 → 2100 |
Leveling Up Aid
The Blessed Crystal and the Self-Improvement quests have been reworked to boost the leveling speed even further. Players will be able to get EXP/CP charms along with gear with move speed bonuses in case they prefer to level up by doing runs. Talking about doing runs, the overall EXP given per monster in the Vileshark HQ and Veninfang dungeons have been increased by 4x.
Unlocked Glyphs
All Class glyphs can be used at level 65.
- Trial REP quests give Guild Fame.
- All rapiers now hit Pierce.
- Couple buffs are Self-buffs.
- You can farm Eden Diamond in the Arena.
- There are working 49 backpack slot expansions.
- Disarm effect like the Axe-Moss trophy now works against Sickleshots and Pikes.
- All Triple Hit and Double Hit effects have been standardized to deal 175% and 150% damage.
- Sadness Ring now has 2% chance to activate instead of 5%.
- All accounts can have up to 10 characters.
- Creating and deleting characters works without problems.
- All turtles are spawned in the Crooked Vein dungeon simultaneously.
- You can exchange currencies like CCM for EP in the CCM trader.
- All bgm and UI sound effects have been remade.
- All class costumes are available at level 1.
Golden Sets
All previous sets acquired from elites/arena are now acquired inside trials. We changed some of their stats to better suite modern class variety and reworked their set combos to provide even more build variety when used in combination with sets from the World Expanded feature.
Heavy Sets
Infinite Fear is now fit for classes like M-DPS Dragon Knights and DPS Templars. Players that wish to still use ATK SPD set on PDPS classes, will be able to use the new Infused Vanguard Set from the World Expanded feature. Also, the set combo from the Giantslayer set now feature more Move SPD to appeal to Samurai players as you can see below.
Steel Faith Set
We changed this set combo to fit Healer Templars. This build will be way stronger and fun to play in Eden Reforged. More about it will be shown in the Classes section of the website.
Giantslayer Set
We changed this set combo to be more aggressive and flexible for classes that need high move speed to be able to work properly in a massive PvP environment.
Infinite Fear Set
Light Sets
Light sets were not fundamentaly changed. Their combos got redistributed like all other Golden Sets in order to provide balance and more desirable interactions between Golden Sets and Infused Sets.
Ancient Spirit Set
Lost Empire Revival Set
Star Frost Set
Zeus's Rage Set
Sunburst Set
Cloth Sets
Moonlight Shimmer Set
Spectral Pinion Set
Ishtar Giant Set

























